The Bijou is a typical Bleriot 342 medium cargoship, with a 425 lyr. maximum FTL single jump range. Bleriot 342s are armed with three quad pulse laser turrets, but this version also has a secret underbelly missile rack. The large cargo bay has more than a 27 ISO40 volume, and three cargo hatches, the main front ramp and one one each side. The red marking near the aft is the cover of one of the two lifeboats. There are three main drive units, two smaller drives, and of course the main FTL/Traction drive( which also ties into the main lifting G-coil). The four smaller lift and landing G-coils can be seen on the hull bottom. The two tier crew section is on top and overhangs the cargo bay.
The Bijou was the ship used by my Monday night RPG group for almost a decade, but on Monday 01/28/2013 the last game for that group of players and charcters will occur. The ship has been used, abused, and done things that a 48 year old starship shouldn't be doing. She's been crashed and re-built( many times ), modified, had the toilet system explode, and even been partially sunk in a ocean. The charcters bitched about her shortcomings, old age, French engineering, and ugly apperance, and often talked of replacing her with something newer, faster, and much better armed. But in the end they kept fixing her up, kept her going, and in the end have refused to give her up. In a lot of ways this old starship became a character of her own.
Cool ship. It has some character to it. I had a stock light freighter in a Star Wars game that I loved called the "Nomad Star"
Just wondering, what RPG system do you use? I get a Traveller vibe off of the ships & maybe some form of traveller or GDW game for the sci-fi infantry/AFVs (or maybe even Albedo) but the mecha mentioned make me think of Mekton Zeta or DP9.
I was thinking of getting the Stellar Horizons game that you do artwork for. I know from reading your picture commentary that that universe is different from your Axis Universe.
Anyways, thanks for sharing your artwork with us. Sexy girls in short shorts, berets & bullpups don't hurt either.
Thanks! Yes the "Stellar Horizons" universe is different from the "Axis Universe", but for gaming in the Axis setting I use the Stellar Horizons RPG game system( with mods).
Well, I just got the game (Stellar Horizons) in last Friday. Deviantart has made a successful sale.
Do you have a place where you talk about your Axis Universe setting? I see in one of the old newsletters that someone was asking about a feline race back in '99 or so.
While the friends I game with have a backlog of games at the moment, the hovervehicles you draw have me eyeing some 15mm minis from GZG & Combat Wombat again. Hmmmm.... How to glue on "Hawkman" wings & catgirl ears & tails onto 15mm figures...
Well, the "Axis" setting is my creation and the setting for most of my SF artwork, and future projects( books, etc...). Stellar Horizons is Patrick Hughes orignal SF setting for his game and book(s), and I do the artwork and help with setting ideas. Stellar Horizons is a lot more near-term and semi-hard science SF, "Axis" is much more space-opera and far future.
I'm slowly revealing the Axis universe on DA, and as time goes on more info will be released. Maybe one day I will set up a website dedicated to that setting, but before that is done I want to finish a "Starship Spotters Guide" that will give a whole lot of insight to that universe.
Patrick and I have talked about making a future game product line set in the Axis universe, but first we need to build up the Stellar Horizons setting, work on the fantasy role-playing version of the Valkyrie system, then Axis.
I hope you enjoy the game, and have fun exploring the Stellar Horizons setting as it grows. And watch this DA site for future developments of the Axis Universe.
FYI: Armorcast miniatures sells my "Mercy the catgirl Medic" miniature in their "Lance and Laser" line, but it's in 28mm.
It kinda was a sad last game for that circle, ending with the ship being partially sunk off a chain of islands on a remote planet. This has left the cast of charcters stuck on sunny, "South Seas" type enviroment, inhabited by other humans, lot's of Schazzhen( y'all on DA will be finding out about them soon), and some simple squid people. They are stuck fishing, sun bathing, swimming, drinking local beer, partying with Schazzhens and other activities.
But do not despair,the Fel'Tap engineer K'Razor has fixed worse,it just going to take awhile. One day maybe the Bijou will fly again...
i see, I guess i'm just an emotional tard for things that you use for a long time. I was honestly sad when my characters Zaku II got totaled even though i was getting a DOM (land warfair version) to replace it in a Gundam RP XD. I loved TanDecko Gawd Demet! the beam saber to the thighs came far to soon!
Only quibble I might offer is the size of the engines, which appear bigger than what might be expected from a cargo ship. Most bulk carriers are vastly underpowered (a cost-savings measure imposed by the owners). This is why cargo ships routinely get into trouble in hazardous conditions.
Well the the outside nacelles don't just house the engines, but also the Hydrams and fuel condensers. Also not visible is the thrust spike in the center of the engine nozzels. The engines provide steady thrust for operations in realspace and in atmo.
Just wondering, what RPG system do you use? I get a Traveller vibe off of the ships & maybe some form of traveller or GDW game for the sci-fi infantry/AFVs (or maybe even Albedo) but the mecha mentioned make me think of Mekton Zeta or DP9.
I was thinking of getting the Stellar Horizons game that you do artwork for. I know from reading your picture commentary that that universe is different from your Axis Universe.
Anyways, thanks for sharing your artwork with us. Sexy girls in short shorts, berets & bullpups don't hurt either.
Stellar Horizons can be found here:
[link]
Do you have a place where you talk about your Axis Universe setting? I see in one of the old newsletters that someone was asking about a feline race back in '99 or so.
While the friends I game with have a backlog of games at the moment, the hovervehicles you draw have me eyeing some 15mm minis from GZG & Combat Wombat again. Hmmmm.... How to glue on "Hawkman" wings & catgirl ears & tails onto 15mm figures...
I'm slowly revealing the Axis universe on DA, and as time goes on more info will be released. Maybe one day I will set up a website dedicated to that setting, but before that is done I want to finish a "Starship Spotters Guide" that will give a whole lot of insight to that universe.
Patrick and I have talked about making a future game product line set in the Axis universe, but first we need to build up the Stellar Horizons setting, work on the fantasy role-playing version of the Valkyrie system, then Axis.
I hope you enjoy the game, and have fun exploring the Stellar Horizons setting as it grows. And watch this DA site for future developments of the Axis Universe.
FYI: Armorcast miniatures sells my "Mercy the catgirl Medic" miniature in their "Lance and Laser" line, but it's in 28mm.
fantastic ship design
But do not despair,the Fel'Tap engineer K'Razor has fixed worse,it just going to take awhile. One day maybe the Bijou will fly again...
Only quibble I might offer is the size of the engines, which appear bigger than what might be expected from a cargo ship. Most bulk carriers are vastly underpowered (a cost-savings measure imposed by the owners). This is why cargo ships routinely get into trouble in hazardous conditions.