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October 30, 2009
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Mastodon Minesweeper Tank by Artraccoon Mastodon Minesweeper Tank by Artraccoon
Another Battletech vehicle that was commissioned at the same time as the Horiato Bridgelayer.

The Mastodon uses the flail minesweeper to detonate mines as it drives along, a method thats been in use since WW2. Mr. Satak's project involved two combat engineering vehicles, both of which seem to not be of any interest to the other artists( I guess they weren't as "glamorious" as the mecha or combat vehicles)...so the Artraccoon took a stab at them.

In reality there should be a whole lot more dust and debris flying about, but the vehicle would then be mostly obscrured. The tank is armed with large laser and a small laser cannon.
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:iconsskylinee:
sskylinee Featured By Owner Jul 24, 2010
Cool idea..! Nicee .!
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:iconjhwood9:
jhwood9 Featured By Owner Oct 30, 2009   Traditional Artist
From what I've seen in certain documentaries, the flail was also called "the crab" (for unknown reasons).
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:iconartraccoon:
Artraccoon Featured By Owner Oct 31, 2009
The only thing I can figure is the two arms holding the flail drum are like a crab's pinchers.

One version was called a "Scorpion", probably for much the same reason.
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:iconreactor-axe-man:
Reactor-Axe-Man Featured By Owner Oct 30, 2009  Hobbyist Digital Artist
Cute Combat Engineers sold separately?
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:iconartraccoon:
Artraccoon Featured By Owner Oct 30, 2009
Yep.

I guess I need to draw a crew of "CCEs" sometime soon.

Actually the client requested that the flail drum be in operation in the image. The last thing anyone would want to do is be outside the vehicle while it's operating...explosions, debris, and the occasional mine getting hurled instead of being detonated.
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:iconreactor-axe-man:
Reactor-Axe-Man Featured By Owner Oct 30, 2009  Hobbyist Digital Artist
That's all right, I'm free to imagine them within the blistering hot confines of their flail tank, forced to strip down to the bare essentials and pour canteens of ice cold water upon themselves...

Ain't war hell?
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:iconstormthefox:
stormthefox Featured By Owner Oct 30, 2009
How does it deal with vibromines?
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:iconcenturion13:
Centurion13 Featured By Owner Nov 5, 2009
It blows them up. As near as I can tell, it doesn't matter what kind of mine is planted there, the mineclearing tank deals with all types of mines equally.

It comes with a Guardian ECM suite, originally to neutralize command-detonated mines, but it was pointed out that there were other ways to remote-detonate a mine than radio waves, and besides, this sort of counter-mine work fell below the thirty meter limit.
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:iconcenturion13:
Centurion13 Featured By Owner Nov 7, 2009
Rules Level: Advanced
Available To: CV, SV, MS
Tech Base (Ratings): Both (C/C-C-D)
Game Rules: Minesweeper equipment begins play with an effective Armor Value of 30 points, though the equipment cannot be used as additional armor and will not stop attacks against the Minesweeper vehicle even if the attack passes through the sweeper’s facing arc. Maritime Minesweepers are effective only against sea-type minefields; Land Minesweepers are effective only against land-based minefields.
As their name suggests, Minesweepers operate by simply moving a minesweeping vehicle through a mined hex, but their effectiveness varies with the minefield. If the hex contains a vibrabomb minefield, the Minesweeper will automatically set off and clear the field if the sweeping vehicle is within 9 tons of the minefield’s tonnage setting, taking 10 points of damage to the Minesweeper equipment.
Against active, Inferno and standard (conventional) minefields, the player controlling the sweeper must roll a normal mine explosion check upon entering the mined hex. The Minesweeper will set off (and clear) the mines on a result of 6+ (sustaining 6 points of damage to the Minesweeper equipment); if multiple mine types are located in a single hex, this roll must be made for each type of minefield. If this roll fails, the minesweeping vehicle itself may still set off the mines under the mines’ normal rules (see p. 207), but sustains any minefield damage to the Minesweeper’s vehicle locations rather than to the Minesweeper equipment itself, and leaves the field active per the mines’ standard rules.
Minesweepers have no effect on command-detonated minefields.
Minesweeper equipment remains fully effective until its “armor” falls to 0 (or less), at which point the Minesweeper is treated as a destroyed item.
Damage in excess of a minesweeper’s Armor Value transfers automatically to the location where the sweeper is mounted.
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:iconhiram67:
hiram67 Featured By Owner Oct 30, 2009  Hobbyist Digital Artist
beautifull
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